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The Quiet Year

Tue Jun 23rd at 6:30pm at The Guild House

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  • Game Master: Natalie S
  • Game System: The Quiet Year
  • Level Range: L1 - L20
  • Cost: $11.00
  • Short Description: The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year.


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The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game. The Quiet Year occupies an interesting space – part roleplaying game, part cartographic poetry.

18+: Please note that this is an 18+ event and minors are not permitted to attend.

Licensed Venue: The venue we are playing at is a fully licensed establishment with a proper food and drinks menu. No outside food or drink, it is appreciated if you purchase something. Also, don’t forget to tip your server!

Player Character Name Class / Species Level Action
Ian M TBD TBD TBD
Ben H TBD TBD TBD
Ian F TBD TBD TBD
Beatriz C TBD TBD TBD
Elena P TBD TBD TBD

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The Guild House

579 St Clair Ave W, Toronto, M6C1A3
info@theguildhouse.ca
416-792-1977
https://theguildhouse.ca

Accessibility: Fully accessible entrance and main floor bathroom.
Liquor License: Yes
Food Policy: No outside food or drinks are allowed
Where We Play: We will be in the main floor seating area

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The Quiet Year First Edition

https://buriedwithoutceremony.com/the-quiet-year

Description:

The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game. The Quiet Year occupies an interesting space – part roleplaying game, part cartographic poetry.