DM Guide - Newbie Nights

Overview

Hello, and thank you for being a DM for a Newbie Night event for TorontoDnD! This document will go over some of the guidelines we have for our group and what to expect at the event.

General Guidelines

The overall goal of these events is to allow people to sit down at a table with a bunch of random folks and play a fun adventure. All of the below guidelines are in service of this goal.

Be Newbie Friendly

As a group we strive to be welcoming to new players. D&D can be an intimidating game to jump into, especially when you are surrounded by people you don’t know. If you have new players at your table make sure that you give them assistance as required with the rules and basic mechanics of the game. Always be encouraging and try and foster a welcoming attitude amongst all your players.

Avoid Sensitive Content

Please avoid typically highly sensitive content including rape, racism, lynching, any sexual situations involving the PCs, sexual abuse, and explicit sexual content of any kind. Even if all your players say they want some of this content, it is simply not something we offer at our events under any circumstances and it is not permissible to include it. If you have other content in mind that you think might be edgy please discuss it with your players at the start of the session to make sure your players are okay with it.

The intent of this guideline is to make sure that everybody feels comfortable at our tables, even if they are too nervous to admit some content makes them uncomfortable.

Be Flexible

We do our best to make sure you will be running exactly what you signed up for but sometimes circumstance gets in the way:

  • You may be asked to add or move players after you have started if some players are late.
  • Whatever you prep, be ready to make adjustments on the fly in order to finish on time. You may find that your party are all experienced vets and are cruising through your adventure quickly, or you may find your party following every red herring and searching literally everything along the way. You may need to add or remove content in order to make a proper night of it.

The Night Of: Step by Step

Before You Start Playing

  1. When you arrive at the venue look for the host. If you don’t know who that is and can’t identify him/her just ask somebody working at the venue. When you talk to the host confirm the number of players you are expecting and what table you will be sitting at. Ask the host which class overviews you will be doing and make sure you are familiar with the features of that class at level one. Gather any supplies you need and start your setup.
  2. When the event begins the host will do a short overview of the basic mechanics of the game along with a few other items. After this speech is complete the players who have selected the class you were assigned will make their way to your table. You will have about 10 minutes to go over the basic class features and answer any questions that the group has. When you are finished let the host know that your players are ready.
  3. When all the class overviews are complete the players will form off into parties and make their way to your table. Once your table is full introduce yourself to your players if you haven’t already and show them the X-Card. Briefly explain its purpose and usage.
  4. Ask your players if any of them have a hard time limit. Assuming it’s a reasonable time to finish the adventure aim to have that be the end of the night. If they have to leave very early, you can write them out mid-adventure however you like.

While You Play

  1. Keeping our general guidelines in mind, run the kind of game you want and have fun! If you’re not enjoying yourself it is unlikely your players are either.
  2. If you are having any issues that you need addressed talk to the host. Alternatively you can let admin know after the event if that is more appropriate.

When the Game is Over

  1. If any of your players are using paper log sheets fill out the rewards as dictated in the DM Guide for the persistent world system. This will usually be 4 treasure points and a set amount of gold. Sign off on the row by initialling in the appropriate column and row. If your player is ready to make an HP roll you can initial it as well.
  2. Before your players leave please remind them to:
    1. Complete the surveys that they will be receiving via email. We do a monthly prize draw and every survey they submit gives them another chance to win!
    2. Pay their bill if they have a tab!
  3. After your game finishes let the host know you are done for the evening. If you had any issues during your session including problematic players, concerns with the venue/staff or anything else please pull the host aside and discretely inform him of your concerns. If you have any issues with the host please contact admin@torontodnd.com.

That's it! Thanks for reading, and thanks for running games for the members of TorontoDnD!


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